This timeline shows the basic animation production pipeline, naturally this isn't a definitive edition, for it will vary from one company to another, from one project to another and so on. A 2D animation for example won't require a modelling or rigging stage etc ...
- Story
-Visual development/concept art
-Character design
-Story board
-Scene layout
-Modelling
-Rigging
-Sound production
-Animation
-Shading and texturing
-Lighting
-Rendering
-Compositing
-Editing
-Post production
-Final output
Pre-production
Production
Post-production
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